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Xbox Teases Next Generation AMD-Powered Consoles, Handhelds And A Platform Beyond Just Hardware

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Microsoft has confirmed next-gen Xbox consoles and handhelds are in development with AMD, promising a unified platform not tied to a single store or device.

Microsoft has pulled back the curtain on what’s next for Xbox, confirming that its next generation of consoles and devices is already underway – and AMD is in on the partnership.

In a new video shared across Xbox’s social platforms, President Sarah Bond confirmed that the company has entered a strategic, multi-year partnership with AMD to co-develop new silicon powering what she calls a “portfolio of devices” across console, handheld, PC and cloud.

While consoles will still play a role in the future of Xbox, Bond made it clear the platform is expanding well beyond the living room.

“This is all about building you a gaming platform that’s always with you, so you can play the games you want across devices anywhere you want,” she said. “Delivering you an Xbox experience not locked to a single store or tied to one device.”

Here’s the full video:

Bond also reaffirmed that Microsoft will work closely with the Windows team to position Windows as “the number one platform for gaming,” and that the next-generation Xbox experience will support full backwards compatibility with existing libraries.

The announcement follows the recent reveal of the two ASUS ROG Xbox Ally handhelds that are set to launch later this year, offering a custom full-screen Xbox experience and a streamlined version of Windows 11.

These devices represent a clearer vision for Xbox as a platform, not just a console. While the Asus handhelds are unlikely to run Xbox titles without PC ports, the next-gen Xbox consoles will reportedly maintain support for older games, giving players more freedom in how they access and play their existing libraries.

Microsoft’s push with AMD is also focused on more than just power. The companies are working together to bring advances in AI, visual fidelity and gameplay immersion across all Xbox-supported devices, from consoles and PCs to handhelds and cloud streaming.

What’s clear is that Microsoft isn’t backing away from hardware. It’s just making sure that hardware, software and services all serve one goal: keeping Xbox games and communities accessible no matter what screen you’re on.

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